Show Notes
Archived Posts from this Category
Archived Posts from this Category
Posted by VulcanRidr on 18 Apr 2008 | Tagged as: Show Notes
What is security? My definition of security is the art and science of risk management. Things are going to go wrong, the world is an imperfect place. Computer security is all about the prevention of things going wrong that you can prevent, and the minimization of damage when things go wrong beyond your control. According to ISC2, there are 10 areas or domains of security
However, in the broader scale, I break these down into four major areas:
The other domains are the support infrastructure of the areas noted above. For the typical home Linux user, IA and Policy are implied, however, we will be taking a look at them in future podcasts. There is no such thing as complete security. I’ve often stated that security times usability is a constant. To get a truly secure system, you need to unplug it from the network, remove power, pack it in concrete and fire it into the sun…But then it isn’t very usable, is it? That said, your threat environment should dictate your security posture. You generally don’t see Mayberry-style small-town police forces toting automatic weapons and anti-aircraft missiles. By the same token, a sling and stones hasn’t worked in a combat environment since David’s time and he had God’s help. When planning security, one of the watchwords is ”Defense in Depth”. What does this mean? Well, it means that you should not depend on one method to detect or defend against an attack. In fact, you should have interlocking defenses. If one method fails or is defeated, this should trip another one.
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